A lot has changed recently. We disolved the old alliance and built a combat corp to join one of the Northern Coalition alliances. Our base, such as it is, is in pureblind. The most popular gate is in Torinos. We have had a lot of loss mails passing through that gate into EC-P8R. Intel seems to become stale pretty quickly. There is about a 50/50 chance that the camp in EC, on the gate, is hostile. Once inside Pureblind proper though, things quiet down a bit.
I’m looking forward to a lot of ratting, mission running for Sisters of EVE, and some nice big fleets.
It seems like wine 1.1.25 and 1.1.26 have some bug which causes my system to crash randomly when playing EVE. 1.1.24 seems to work fine. The related bug, plus a look at some attitude issues can be found here.
Our alliance has decided to leave Syndicate space. It’s probably the best move for the alliance. The politics in the area are really convoluted which makes it hard to keep track of who is friends with who. We’ve been asked to fleet up with people who are red (hostile) to us to go chase a neutral gang. It’s all a little strange. I’ve learned a lot about living in a 0.0 space and I’ve made a bit of money ratting and exploring, so it was a worthwhile excursion for me.
Continue reading about the move out of Syndicate
There were no neutrals in the area yesterday, so I took the opportunity to dust off my mining/industry character and go mining in our syndicate home. The most valuable ore in the area seems to be Crokite, so that’s what I’ve been mining the most. I’ll mine other ores when I need different minerals for any manufacturing that I decide to do.
Click for more mining adventures
I recently saw an interesting Slashdot post about a researcher who played City of Heroes and reported on the social interactions he experienced. Some people view what he was doing as griefing. Some people view it as playing the game properly.
Read my opinion on MMO assclownery
Last night, we had an inter-alliance discussion on PvP ship fittings and fleet tactics. Our new allies in the area were appalled at the ship fittings in our loss mails. They were nice about it, but one could tell that there was some forehead slapping as they read our kill board.
Read on About Kill Mail Groveling
For younger characters like mine, it can be hard to feel useful in a gang sometimes. I can effectively fly only small ships. Our usual FC gave me a couple of hints on how to be useful (I asked). Strap a webber and a warp disrupter to a fast frigate and be a tackler. The 2nd tier version of this is to train interceptors and buy the fast one for your race for tackling. Scout in some cheap frigate or shuttle. The step up from this is to train Covert Ops frigates so you can do your work without getting killed in a gate camp (with a little luck).
I’ve been doing a lot of scouting in a covert ops frigate, and I just finished training interceptors today. Once I get some gunnery training in, I should be able to use a battle cruiser and battleship effectively in a fleet. Our fleets are also always looking for interdictors, heavy interdictors, ECM boats, and occasionally recons. If I plan to be active in fleets and progress, I guess I know what ships to plan for.
Estel Arador Corp Services offers a free Jump Clone Service. I’m going to try to take advantage of it in the next couple of days for my “Alt with Low Standings Everywhere”. If you play EvE and don’t have jump clones (JC), you don’t know what you’re missing. JC’s allow you to move about with a lot of freedom. They also allow you to have several sets of implants for different purposes. Go get some!