As I start gathering healing gear for the end game, I’m also looking at what enchants and augments I’ll need to be effective. I got this idea from BRK‘s website for hunters. His list of enchantments are probably the last word for hunters and it really helped my hunter, Og become a better killing machine. So here is the list of enchants that a resto shaman might look for once he has passable gear. I believe this list will work for most healers with little adjustment.
- Silver Spellthread (This is the cheap version that you may want to use on crappy leggings)
- Golden Spellthread (The good stuff. On my server it’s 200+ gold)
- Glyph of Renewal (Helm enchant requires Honor Hold/Thrallmar revered)
- Inscription of Faith (Aldor honored)
- Greater Inscription of Faith (Aldor Exalted)
- Inscription of the Oracle (Scryer honored)
- Greater Inscription of the Oracle (Scryer Exalted)
- Enchant Weapon – Spellsurge
- Enchant Weapon – Major Healing
- Enchant Gloves – Major Healing
- Enchant Chest – Exceptional Stats
- Enchant Bracer – Superior Healing
- Enchant Shield – Intellect
- Enchant Boots – Fortitude
- Enchant Cloak – Subtlety
The boots enchant is a little lacking, but for a resto shaman, +stamina is probably the best choice. Clothies may want the old spirit enchant instead. The other much cheaper option for the chest enchant is +6mp5 but I think the +6 intelligence and +6 stamina trump this. There is debate about this on Elitist Jerks. The best weapon enchant for solo and 5 mans is probably major healing. Spellsurge is more desirable in a raid setting where other casters will have it too.